ACAlejandro Cortes
Barcelona • Tech Lead • Software Engineer

Building software that ships, from gameplay to cloud.

I’m Alejandro Cortes Cabrejas — a software engineer and technical leader who turns complex product challenges into shipping games, scalable backends, and reliable cloud infrastructure.

ProfileAvailable
Alejandro Cortes Cabrejas

Role

Tech Lead &
Software Engineer

Hands-on
LocationBarcelona
FocusProduct + platform
StackAWS • Python • Unity
9+

Years building products

5+

Years technical leadership

AWS

Cloud and CI/CD expertise

Unity

Cross-platform game delivery

About me

I bring a rare blend of hands-on software engineering and leadership: I’ve delivered product work across game development, backend systems, cloud infrastructure, and cross-functional project execution. The common thread is simple: turning complex requirements into coherent technical systems that teams can build and ship with confidence.

My experience spans from building gameplay features in Unity and C# to designing production-grade services in Python and FastAPI, managing AWS infrastructure, and orchestrating projects across design, production, QA, and engineering stakeholders.

I’m especially effective at bridging technical strategy with business needs — translating product objectives into architecture, planning, and execution without losing velocity or quality.

Technical leadershipBackend architectureGame tech strategyAWS & CI/CDCross-functional deliveryFastAPI & PythonC# & UnityProduct + engineering alignment
Career journey

2020 — 2026

Tech Lead

Petoons Studio

Led technical planning and delivery across multiple game projects, aligning engineering, QA, design, production, and stakeholders around product goals and platform constraints.

2017 — 2020

Software Engineer — Unity

Petoons Studio

Built commercial mobile and PC/console gameplay features with Unity and C#, while creating internal tools to streamline workflows and improve production throughput.

2016 — 2017

Junior Project Manager

Grupo Oesía

Supported large technology migration programs, coordinating teams, risks, dependencies, and stakeholder communication across cloud and data platform workstreams.

2014 — 2016

Junior Software Engineer

Grupo Oesía

Delivered backend and full-stack features for enterprise applications, including OpenCMS, Spring Boot portals, Laravel, Angular, PostgreSQL, and RabbitMQ integrations.

Portfolio

Games I’ve shipped.

Curse of the Sea Rats

Curse of the Sea Rats

2019 — 2023 • Tech Lead

A hand-drawn, animated metroidvania where a crew of cursed rats fights through a pirate-era adventure.

View game →
Hot Wheels: Xtreme Overdrive

Hot Wheels: Xtreme Overdrive

2024 — 2025 • Tech Lead

A Hot Wheels game for Android and AirConsole, built in Unity.

View game →
Monster High: Skulltimate Secrets

Monster High: Skulltimate Secrets

2023 — 2024 • Tech Lead

A 3D platformer set at Monster High, with a fully customizable monster student.

View game →
Bratz: Flaunt Your Fashion

Bratz: Flaunt Your Fashion

2021 — 2023 • Tech Lead

The first new Bratz game for consoles and PC in over a decade: a globe-trotting fashion adventure.

View game →
Dracamar

Dracamar

2024 — 2026 • Tech Lead

A colorful 3D platformer inspired by late-90s and early-2000s classics, set on Mediterranean islands.

View game →
PJ Masks: Heroes of the Night

PJ Masks: Heroes of the Night

2020 — 2022 • Tech Lead

The first console game based on the animated pre-school series.

View game →
PJ Masks Power Heroes: Mighty Alliance

PJ Masks Power Heroes: Mighty Alliance

2022 — 2024 • Tech Lead

A side-scrolling PJ Masks Power Heroes adventure with eight playable heroes.

View game →
My Friend Peppa Pig

My Friend Peppa Pig

2020 — 2022 • Tech Lead

Create your own character and join Peppa and her family on an adventure.

View game →
Peppa Pig: World Adventures

Peppa Pig: World Adventures

2021 — 2023 • Tech Lead

A Peppa Pig adventure that takes the family around the world.

View game →
Petoons Party

Petoons Party

2017 — 2019 • Unity Software Engineer

A party game of mini-games for up to four players, and the studio's jump from mobile to PC and console.

View game →
Petoons World

Petoons World

2017 — 2019 • Unity Software Engineer

An iOS mobile game from the Petoons universe.

View game →

Projects delivered across Steam, Epic Games, PS5, PS4, Xbox Series, Xbox One, iOS, Android using Unity Engine and C#.

Open work

More of what I’m building lives on GitHub.

View GitHub
Digital Twin

Career AI

Ask about my journey, skills, and leadership.

This assistant reflects Alejandro’s career story, technical strengths, and product-minded approach to engineering leadership.

Digital Twin
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Hi, I’m Alejandro’s Digital Twin. Ask me about his career, leadership style, technical background, or the projects he has led.

Let’s build

Open to leadership, architecture, and product-minded engineering roles.