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2019 — 2023 • Tech Lead

Curse of the Sea Rats

A hand-drawn, animated metroidvania where a crew of cursed rats fights through a pirate-era adventure.

SteamPlayStationXboxNintendo Switch

About the game

Curse of the Sea Rats is a hand-drawn “ratoidvania”: a side-scrolling action-platformer with exploration and boss fights, playable solo or in four-player co-op.

It was funded on Kickstarter and developed by Petoons Studio for PC and consoles.

My role

  • Led the technical development of the game in Unity and C#, from first implementation through production and release.
  • Coordinated the engineering team, QA, design and production around a demanding hand-drawn animation pipeline and several platform targets.
  • Designed and implemented the backend API platform for player profiles, rankings and statistics, built with Python and FastAPI and hosted on AWS.